Snake
Eat, grow, and stay off your own tail.
One button. Stack the planks, and lose what hangs over the edge.
Timber Tumble is a one-button sawmill stacker. A row of planks slides across the top of your stack and you drop it; whatever lands on solid timber stays, and anything hanging over the edge is sawn off and gone for the rest of the run. Your four planks are your health bar rather than a score. Perfect play keeps all four forever, and the pressure comes entirely from the saw getting faster the higher you build. The run ends when the last plank misses.
| Space | Drop the row |
|---|---|
| Enter | Drop, or start a run |
| P or Esc | Pause |
| R | Restart |
Touch: Tap anywhere on the board. There is only one control, so there is nothing to aim at.
Unlocked as you play, and tracked in this browser. See them all on the achievements page.
Eat, grow, and stay off your own tail.
Smash bricks, chain combos, clear levels, chase high scores.
Blast alien waves, protect your shields, hunt the saucer.
Navigate space, blast asteroids, and survive the alien threat.
Dodge cars, time your jumps, get across in one piece.
Sixty seconds, nine holes, one mallet. Do not hit the bombs.
Watch the chain, repeat it back. It gets one longer every time.
Slide the table, collide matching chips, double your way up.
Find the matching sprites before the clock runs out.
Drop the tubes, blow out the rows, bank a surge.
Six cities, three batteries, one more wave.
Clear the maze. Four ghosts have four different plans.
Bruno throws, Enzo climbs, everything rolls downhill.